Xtended Realities

Informações:

Synopsis

Xtended Realities is a podcast by ICVR focusing on VR/AR & emerging tech. ICVR is a software development studio based in Los Angeles, CA.

Episodes

  • Xtended Realities Podcast | #015 | Industry news, COVID, and Virtual Events

    17/07/2020 Duration: 57min

    Arkit - :45 https://www.macrumors.com/2020/06/22/apple-announces-arkit-4/ Apple AR glasses - 6:50 https://appleinsider.com/articles/20/05/19/apple-glass-details-leaked-will-cost-499-and-work-with-prescriptions Oculus Go dead - 18:00 https://uploadvr.com/oculus-go-gone/ No more 3DOF Success of HL:Alyx - 24:50 At least 500,000 https://www.npr.org/2020/04/09/820648379/half-life-alyx-and-the-promise-of-virtual-reality#:~:text=But%20just%20how%20many%20people,for%20a%20VR%20exclusive%20title. Star Wars Squadrons - 26:10 Full VR support! Industry impact of covid - 27:09 The work from home shift, and how tech companies were already well-suited to making the change We’ve covered virtual production before https://www.stitcher.com/podcast/icvr-xtended-realities/xtended-realities/e/64617153 Most steam players ever - 34:45 https://uploadvr.com/steam-hardware-survey-2-million/ Mobile gaming doing better than ever before More offices using virtual offices: https://spatial.io/#features AI-en

  • Xtended Realities Podcast | #014 | Education in VR with UploadVR Co-Founder Taylor Freeman + Industry News

    05/03/2020 Duration: 01h33min

    We talk all things VR education-related on this week's episode with special guest Taylor Freeman - co-founder of UploadVR.  We'll also look at some of the latest industry news and market numbers. Learn from Taylor's hands-on experience about what works and what doesn't, what verticals present the best use cases for VR education, how it is currently being used most effectively, and what VR education will look like in the future. 0:00 - Intro with Taylor 1:07 - Superdata: 180k units in Q3, over 400k total before the holiday season 4:11 - Steam Hardware Survey 7:38 - PSVR2 9:50 LYNX-R1 14:04 Facebook acquires Scape 22:10 Taylor and Axon Park intro 28:27 5 Key Areas of Enterprise Training 45:06 Health and Safety 52:09 HR and Culture 56:44 - Soft Skills 1:06:25 - Technical Skills 1:09:04 - Operations and Compliance 1:12:13 - Obstacles 1:19:58 - Future of Axon Park 1:22:18 - Lightning Round!

  • Xtended Realities Podcast | #013 | Huge XR Industry News with Half Life Alyx and...Cows in VR??

    01/12/2019 Duration: 55min

    You heard that right. We're going down the whole gamut of all the news in XR including a massive announcement from Valve, a rather unexpected acquisition from Oculus, and yes fam, cows in VR. Let's do this. Show Notes: :29  Half Life: Alyx https://www.gamespot.com/articles/half-life-alyx-what-we-know-release-date-price-and/1100-6471549/ https://www.youtube.com/watch?v=O2W0N3uKXmo https://www.youtube.com/watch?v=-9K0eJEmMEw 18:13 Boneworks VR https://www.youtube.com/watch?v=GJ2lzV2LLwM https://www.youtube.com/watch?v=w8a1BAolFIk https://www.roadtovr.com/boneworks-gameplay-video-stress-level-zero/ :22:47 Microsoft Flight Simulator 2020 (VR Support??) https://www.youtube.com/watch?v=BCBgO6St9ug :26:03 No Man's Sky Updates :27:41 Google Stadia Launch Woes https://www.forbes.com/sites/erikkain/2019/11/26/google-stadia-review-the-good-the-bad-and-the-ugly/#5b333bc46cc1 https://arstechnica.com/gaming/2019/11/google-offering-refunds-for-players-that-bought-new-stadia-freebies/ 35:49 SuperData- over 400,00

  • Xtended Realities Podcast | #012 | Virtual Production with guest Adam Maier

    15/10/2019 Duration: 01h10min

    Today's episode looks at Virtual Production practices for Hollywood motion pictures and more! Featuring special guest Adam Maier, of Fox VFX labs. We explain what virtual production is, why it's so important in today's film production, and how it uses emerging tech like VR to bring CGI sets to life onstage.

  • Xtended Realities Podcast | #011 | 360 Video Deep Dive

    28/07/2019 Duration: 56min

    Today we look at the world of 360 Video- we tout it, we criticize it, we discuss the biggest market for it.  If anyone is going to attend SIGGRAPH 2019 this year, please come visit us in person at Booth #647/649 and try our Digital Human Project. Enjoy! Show Notes 02:45 Google Carboard History https://en.wikipedia.org/wiki/Google_Cultural_Institute 04:31 Jaunt VR https://variety.com/2015/digital/news/jaunt-virtual-reality-disney-evolution-media-65-million-1201598574/ 12:43 Samsung GearVR John Carmack https://www.engadget.com/2014/09/04/samsung-gear-vr-john-carmack/ 15:38 Android Poll https://www.androidpolice.com/2017/03/19/weekend-poll-do-you-regularly-use-vr/ 19:16 ARtillery Studies (paywall) https://arinsider.co/ 21:33 Challenges of 360/VR https://fortune.com/longform/virtual-reality-struggle-hope-vr/ 29:18 The Nun VR Experience https://www.youtube.com/watch?v=evzsN1BGR6A 34:41 Adult VR content https://venturebeat.com/2018/07/23/porn-and-games-are-the-biggest-drivers-of-vr-revenues/ 40:39 Future

  • Xtended Realities Podcast | #010 | E3 XR News

    18/06/2019 Duration: 48min

    A look at the recent events from E3 2019 as it relates to the XR community. Oculus Quest Ecosystem - No Steam Features! https://www.reddit.com/r/OculusQuest/comments/c084cn/virtual_desktop_update_142_steamvr_feature/ - 1:03 https://www.reddit.com/r/oculus/comments/c08s31/pavlov_vr_wont_come_to_the_oculus_quest_store/ - 9:17 Oculus Quest Development: https://developer.oculus.com/blog/submitting-your-app-to-the-oculus-quest-store/ - 10:48 UPDATE: Pavlov is coming to Quest Store - 16:31 https://www.reddit.com/r/virtualreality/comments/c0qt8a/pavlov_developer_my_apologies_there_was_some/?utm_medium=android_app&utm_source=share QA with Oculus’s Jason Rubin (VP of Special Gaming Strategies @ Facebook) - 16:54 https://uploadvr.com/jason-rubin-oculus-quest-index-rift-go/ HTC to reveal Vive Cosmos next week - 27:18 #HTCVIVE #HTCVIVECosmos pic.twitter.com/7WkqnH32Yq New Games! https://www.roadtovr.com/lone-echo-2-larger-than-predecessor-e3-2019-gameplay/ Lone Echo 2 - 30:07 ACORN: Attack of the Squirrels - asymme

  • Xtended Realities | #009 | The State of the VR Gaming Market

    06/06/2019 Duration: 47min

    It's time to have a current look at the state of the VR Gaming market, and make predictions as to where it's headed. Size of the market 1:23 https://venturebeat.com/2019/01/24/superdata-vr-grew-30-in-2018-thanks-to-psvr-oculus-quest-will-be-2019s-hit/ Number of active players, broken down between device/platform 11:01 https://www.roadtovr.com/2018-ends-with-a-record-number-of-vr-headsets-on-steam/ Player Demographics 14:40https://www.statista.com/statistics/831819/us-virtual-augmented-reality-device-average-session-time/ VR Content 16:20 (https://quanticfoundry.com/2019/03/01/vr-adoption/) Sales projections & ROI 18:20https://www.roadtovr.com/vacation-simulator-among-steams-20-top-selling-games-released-april Digital distribution revenue vs. LBE 29:59 How to make a VR game 36:16 Future market 43:30

  • Xtended Realities | #008 | AWE2019 AR News and More!

    31/05/2019 Duration: 32min

    00:56 - Qualcomm news! XR1 Chipset details announced https://venturebeat.com/2019/05/29/qualcomm-enables-xr-smart-viewer-augmented-reality-smartphone-apps/ 6:24 - NReal AR https://www.theverge.com/2019/5/30/18646160/nreal-light-ar-xr-qualcomm-snapdragon-sunglasses-consumer-price-shipping-release-5g 10:50 - MR Rokid Vision https://www.gizchina.com/2019/05/29/mr-glasses-rokid-vision-shown-at-awe-2019/ 12:58 - Facebook AR/Speaker Patent Filing https://mashable.com/article/facebook-ar-glasses-cartilage-conduction-patent/?europe=true 15:25 - Leap Motion Sold Off https://www.wsj.com/articles/leap-motion-once-a-virtual-reality-high-flier-sells-itself-to-u-k-rival-11559210520 18:44 - Google Shuts Down Jump VR https://vrscout.com/news/google-shutting-down-jump-vr-program/ 22:23 - Google Glass Returns https://mobile-ar.reality.news/news/hands-on-heres-augmented-reality-google-search-works-0198193/ 24:15 - AR Google Searches https://mobile-ar.reality.news/news/hands-on-heres-augmented-reality-google-search-wo

  • Xtended Realities | #007 | The VR Locomotion Problem

    11/05/2019 Duration: 40min

    What options does a VR designer have to allow players to move beyond their limited play area? This week we discuss some of the best (and worst) solutions available, and what we think works best. Xtended Realities is a podcast production of ICVR - a software development studio based in Los Angeles, CA that specializes in VR/AR & emerging tech.  00:48 - Explaining the VR locomotion problem 2:56 - Keeping the player in one place 5:46 - Cockpits and vehicles 10:33 - Controller-based movement 18:16 - Teleportation 23:02 - Self-propelled movement 24:18 - Treadmills and other hardware 29:55 - Redirected Walking https://www.roadtovr.com/researchers-exploit-natural-quirk-of-human-vision-saccade-hidden-redirected-walking-vr-gtc-2018/ 31:36 - Massive Playspaces 36:58 - Lightning Round  

  • Xtended Realities | #006 | Valve Index & New Oculus Headsets Reveal/Reviews

    02/05/2019 Duration: 37min

    This week we saw final specs & some of the first reviews of not 1 but 3 new headsets - the Valve Index, Oculus Quest, and Oculus Rift S. We compile all this info and share it with you in this week's podcast. Xtended Realities is a podcast production of ICVR - a software development studio based in Los Angeles, CA that specializes in VR/AR & emerging tech.  00:49 - Valve Index 01:21 - Valve Index - Price 07:29 - Valve Index - Display https://www.youtube.com/watch?v=2SI_3jlAV9M 10:53 - Valve Index - Lenses https://www.roadtovr.com/valve-index-hands-on-preview-valve-vr-headset/ https://uploadvr.com/valve-index-hands-on/ 15:50 - Valve Index - Audio 18:29 - Valve Index - Ergonomics 20:24 - Valve Index - Modability 25:54 - Valve Index - Controllers Denny Unger Statement: https://www.reddit.com/r/ValveIndex/comments/bj9ypg/to_anyone_complaining_about_the_display/em7bm22/ 28:52 - Oculus Rift S https://www.theverge.com/2019/4/30/18523941/oculus-rift-s-review-vr-headset-price-specs-features https://www.yo

  • Xtended Realities | #005 | VR Game Discussion

    27/04/2019 Duration: 54min

    In this episode we finally cover some of our favorite VR content! It's a bit of a mix of older, more recent & upcoming content - both games & immersive entertainment. Most of the experiences we picked are stuff we really enjoyed and wanted to share with the community. Xtended Realities is a podcast production of ICVR - a software development studio based in Los Angeles, CA that specializes in VR/AR & emerging tech.  01:26 - Space Junkies 09:00 - Iron Wolf VR 09:36 - Orbus VR 11:29 - Vacation Simulator 16:14 - Flight & Space sims 23:59 - Vox Machinae 29:37 - Blade & Sorcery 34:08 - Protocol VR 38:10 - Cinematic VR 46:51 - Boneworks https://www.youtube.com/watch?v=GJ2lzV2LLwM 49:40 - Lightning Round

  • Xtended Realities | #004 | VR & AR News Recap from April

    18/04/2019 Duration: 33min

    In this episode we break down all the latest XR news from the 1st half of April. We cover the Nintendo Switch Labo VR, the Valve Knuckles/Index Controllers driver update, PS5 hardware news & how it affects PSVR, Tiltbrush for Oculus Quest, and AR at Coachella. Xtended Realities is a podcast production of ICVR - a software development studio based in Los Angeles, CA that specializes in VR/AR & emerging tech.  01:20 - Nintendo Switch Labo VR https://www.roadtovr.com/nintendo-switch-vr-labo-kit-announcement-april-release/ 07:48 - Valve Index/Knuckles Controllers Update https://www.youtube.com/watch?v=0JRYKY9ZDRU 14:51 - Sony PS5 & PSVR https://www.wired.com/story/exclusive-sony-next-gen-console/ 24:54 - Tilt Brush for Oculus Quest https://tech.fb.com/google-announces-tilt-brush-for-oculus-quest/ 27:18 - AR at Coachella https://vrscout.com/news/coachella-ar-interactive-stage/ 29:42 - Lightning Round   Thanks for listening and please subscribe if you enjoyed the content! Please visit our webs

  • Xtended Realities | #003 | The State of Augmented Reality

    12/04/2019 Duration: 39min

    This week's Podcast is about all things Augmented Reality. We take a look at the current state of the market, currently released & upcoming AR glasses, current content, and speculation about the future. This is a podcast production of ICVR - a software development studio based in Los Angeles, CA that specializes in VR/AR & emerging tech.  1:14 - Current State of the AR market https://www.cnbc.com/2019/01/15/niantic-raises-245-million.html https://news.crunchbase.com/news/last-week-in-venture-invisible-computing-super-visions-and-miles-of-fibers/ 5:05 - Microsoft Hololens 2 https://www.microsoft.com/en-us/hololens/buy 9:54 - Magic Leap 13:05 - Apple AR Glasses https://www.macrumors.com/2019/03/08/apple-ar-glasses-launch-2020-as-iphone-accessory/ 16:41 - Google Glasses https://next.reality.news/news/google-glass-engineers-patent-application-points-potential-google-ar-headset-0195799/ 17:49 - Out & Upcoming Content https://www.forbes.com/sites/nikkibaird/2019/03/25/the-four-definitive-use-cases-

  • Xtended Realities | #002 | Valve Index Discussion

    04/04/2019 Duration: 24min

    Valve has teased their new VR headset, the Valve Index, and it's the hottest news of the week! We break down everything we know so far about this headset and speculate on how it will impact the market. ICVR is a software development studio based in Los Angeles, CA that specializes in VR/AR & emerging tech.  General Links: https://store.steampowered.com/sale/valve_index Upload VR on the Index: https://uploadvr.com/valve-teases-index-vr-headset-for-may/ https://techcrunch.com/2019/03/29/valve-is-building-its-own-high-end-vr-headset-called-index/ https://skarredghost.com/2019/03/30/valve-index-teased-hands-tracking/ https://skarredghost.com/2018/11/12/all-you-need-to-know-about-leaked-valve-vr-headset-is-half-life-3-2-coming/ 02:06 Hardware IPD 03:04 Front Facing Cameras 07:48 FOV   09:10 Lenses Reddit Thread: https://www.reddit.com/r/vive_vr/comments/b7uaro/redditectives_have_almost_certainly_figured_out/ Valve Lense Patent: https://patentimages.storage.googleapis.com/bf/96/3e/a6a94ed8109fd1/US201800

  • Xtended Realities | #001 | GDC 2019 Takeaway

    28/03/2019 Duration: 36min

    Greetings XR Community! We. Are. Thrilled. to release our inaugural Xtended Reality Podcast! ICVR is a software development studio based in Los Angeles, CA that specializes in VR/AR & emerging tech.  This episode breaks down the biggest news coming out of GDC 2019, and gives our take on each announcement. 00:00 - Intro 00:43 - Google Stadia Reveal: https://youtu.be/nUih5C5rOrA 10:20 - Oculus Rift S Reveal: https://youtu.be/3vPz9KFXWTk Palmer Luckey article: http://bit.ly/2Yxfb7n Correction - 30% of people are excluded from sweetspot IPD (we said 70%) Kotaku article: https://tcrn.ch/2Ub8hp2 20:16 - Epic Games Announcements Full Epic video: https://youtu.be/s55Uob494Do UE4 Video 1: https://youtu.be/Qjt_MqEOcGM UE4 Video 2: https://youtu.be/9fC20NWhx4s 30:42 - Wrap up Kotaku on Gabe Newell: http://bit.ly/2YwZjlq Brainlink Pro site: http://bit.ly/2Yz58ys Short on tech vs. humanity: https://youtu.be/UXX0TRtg5Vk Thanks for listening and please subscribe if you enjoyed the content! Please visit our website f